home *** CD-ROM | disk | FTP | other *** search
/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / city / models.lua < prev   
Text File  |  2005-07-16  |  4KB  |  163 lines

  1.  
  2. createRoom(50, 23, "images/"..codename.."/vitejte1-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXX...........XXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. XXXXXXXXXXXXXX............XXXXXX.XXXXXXXXXXXXXXXXX
  9. XXXXXXXXXXXXXXXXX..........XXXX...XXXXXXXXXXXXXXXX
  10. XXXXXXXXXXXXXXXXXXXXXX.....XX.........XXXXXXXXXXXX
  11. XXX.....XXXXX..........................XX......XXX
  12. XX.......XXX....................................XX
  13. XX.......XXX....................................XX
  14. XX........XX....................................XX
  15. XX.........X...........XXXX.............X.......XX
  16. XX...................XXXXXXXX.........X.X.......XX
  17. XX..................XXXXXXXXXX........XXX.......XX
  18. XX..................XXX....XXX........XXX.......XX
  19. XX.................XXX......XXX.......XXX......XXX
  20. XX.................XXX......XXX.......XXX.......XX
  21. XX.........X.......XXX......XX........XXX.......XX
  22. XX........XX.......X.X.......X........XXX.......XX
  23. XX.......XXX..........................XXX.......XX
  24. XX.......XXX..........................X.........XX
  25. XX.......XXX.......XX...........................XX
  26. XX.......XXX.......XXX......X.........XXX.......XX
  27. XXX.....XXXXX.....XXXXX....XX.XX.....XXXXX.....XXX
  28. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  29. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  30. ]])
  31. addItemAnim(room, "images/"..codename.."/vitejte1-w.png")
  32.  
  33. vladce = addModel("item_light", 24, 5,
  34. [[
  35. XX
  36. XX
  37. XX
  38. ]])
  39. addItemAnim(vladce, "images/"..codename.."/hlava_00.png")
  40. -- extsize=19; first="hlava 1.BMP"
  41.  
  42. item_heavy = addModel("item_heavy", 27, 5,
  43. [[
  44. X
  45. X
  46. X
  47. X
  48. ]])
  49. addItemAnim(item_heavy, "images/"..codename.."/2-ocel.png")
  50.  
  51. item_heavy = addModel("item_heavy", 20, 4,
  52. [[
  53. X
  54. X
  55. X
  56. X
  57. X
  58. X
  59. ]])
  60. addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png")
  61.  
  62. item_light = addModel("item_light", 34, 20,
  63. [[
  64. X
  65. ]])
  66. addItemAnim(item_light, "images/"..codename.."/maly_snek_00.png")
  67. -- extsize=3; first="maly snek1.BMP"
  68.  
  69. item_light = addModel("item_light", 23, 18,
  70. [[
  71. XXXXX
  72. .XXX.
  73. ..X..
  74. ]])
  75. addItemAnim(item_light, "images/"..codename.."/preklad.png")
  76.  
  77. item_light = addModel("item_light", 14, 18,
  78. [[
  79. XXXXX
  80. .XXX.
  81. ..X..
  82. ]])
  83. addItemAnim(item_light, "images/"..codename.."/prekladb.png")
  84.  
  85. item_light = addModel("item_light", 35, 7,
  86. [[
  87. XXXX.
  88. .XXXX
  89. ]])
  90. addItemAnim(item_light, "images/"..codename.."/ornament.png")
  91.  
  92. item_light = addModel("item_light", 9, 13,
  93. [[
  94. XXXXX
  95. X....
  96. ]])
  97. addItemAnim(item_light, "images/"..codename.."/ruka.png")
  98.  
  99. small = addModel("fish_small", 21, 17,
  100. [[
  101. XXX
  102. ]])
  103. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  104.  
  105. big = addModel("fish_big", 25, 16,
  106. [[
  107. XXXX
  108. XXXX
  109. ]])
  110. addFishAnim(big, LOOK_RIGHT, "images/fishes/big")
  111.  
  112. krabi = addModel("item_light", 20, 2,
  113. [[
  114. XX
  115. ]])
  116. addItemAnim(krabi, "images/"..codename.."/krab_00.png")
  117. -- extsize=9; first="krab1.BMP"
  118.  
  119. item_light = addModel("item_light", 24, 4,
  120. [[
  121. XX
  122. ]])
  123. addItemAnim(item_light, "images/"..codename.."/krab_00.png")
  124. -- extsize=9; first="krab1.BMP"
  125.  
  126. item_light = addModel("item_light", 30, 11,
  127. [[
  128. XX
  129. ]])
  130. addItemAnim(item_light, "images/"..codename.."/krab_00.png")
  131. -- extsize=9; first="krab1.BMP"
  132.  
  133. item_light = addModel("item_light", 25, 15,
  134. [[
  135. XX
  136. ]])
  137. addItemAnim(item_light, "images/"..codename.."/krab_00.png")
  138. -- extsize=9; first="krab1.BMP"
  139.  
  140. item_light = addModel("item_light", 10, 12,
  141. [[
  142. XX
  143. ]])
  144. addItemAnim(item_light, "images/"..codename.."/krab_00.png")
  145. -- extsize=9; first="krab1.BMP"
  146.  
  147. item_light = addModel("item_light", 8, 15,
  148. [[
  149. XX
  150. ]])
  151. addItemAnim(item_light, "images/"..codename.."/krab_00.png")
  152. -- extsize=9; first="krab1.BMP"
  153.  
  154. item_light = addModel("item_light", 41, 19,
  155. [[
  156. XX
  157. ]])
  158. addItemAnim(item_light, "images/"..codename.."/krab_00.png")
  159. -- extsize=9; first="krab1.BMP"
  160.  
  161.  
  162.  
  163.